Writing
My passion for creating living, breathing experiences for players and the worlds they explore is fueled by the satisfaction I feel seeing the “aha!” moment when they begin connecting the narrative paths they’ve traveled.

Gold Winner of the GDC Narrative Review competition 2025, 5000 word essay on the narrative of Slay the Princess

Little Nemo and the Nightmare Fiends
Summer 2024 writing internship on an upcoming indie platformer, focused on quest dialogue writing. Image courtesy of Team Nemo Inc.

Lead Designer and Writer on an original TTRPG for 3+ players, including a 20+ page rulebook and a short sample adventure.

An original 60 page screenplay written over the course of 11 weeks.

An original screenplay and interactive story set in the universe of Horizon as an exercise in character writing. Includes a 9 page script and playable story.